Unity as a Mini Series?

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Can Unity be made a Mini Series?

Poll ended at Fri Mar 16, 2007 1:27 pm

Yes
2
40%
No
3
60%
 
Total votes: 5

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rai4ever
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Unity as a Mini Series?

Post by rai4ever »

Can Unity be made a TV Mini Series?
Or do you think the public can't handle it since there is just too much background story that needs to be covered for each character?
The Valiant characters have so much potential and right now there is nothing being done about it. How great wound a tv series be about Eternal Warrior?
I recently started reading my complete collection of Valiant comics(except the Gold, Specials, etc.), and the stories are just great.

:atomic:

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Post by Daniel Jackson »

I think it would be a cool idea, but the special effects cost might be too prohibitive for a TV mini series.

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Post by betterthanezra »

With Video games looking like movies more and more...

I think a RPG based on Unity with in and out playable hero's would be seriously cool.

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Post by Daniel Jackson »

betterthanezra wrote:With Video games looking like movies more and more...

I think a RPG based on Unity with in and out playable hero's would be seriously cool.

-Brian
Now there's an idea.

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Post by rai4ever »

Daniel Jackson wrote:
betterthanezra wrote:With Video games looking like movies more and more...

I think a RPG based on Unity with in and out playable hero's would be seriously cool.

-Brian
Now there's an idea.
With Acclaim owning Valiant? They make games so that would be a great idea.

:atomic:

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Post by rai4ever »

rai4ever wrote:
Daniel Jackson wrote:
betterthanezra wrote:With Video games looking like movies more and more...

I think a RPG based on Unity with in and out playable hero's would be seriously cool.

-Brian
Now there's an idea.
With Acclaim owning VALIANT? They make games so that would be a great idea.

:atomic:
I guess not. Found this in Wikipedia.

"In 2005, Acclaim auctioned off the rights for the original (non-Gold Key) Valiant characters as part of their bankruptcy proceedings. The characters auctioned included (but were not limited to) Archer and Armstrong, Armorines, Bloodshot, Doctor Tomorrow, Eternal Warrior, H.A.R.D. Corps, Harbinger, Ninjak, Psi Lords, Quantum and Woody, Rai, Second Life of Dr. Mirage, Secret Weapons, Shadowman, Timewalker, Trinity Angels, Troublemakers and X-O Manowar. After a complicated and drawn out process that involved numerous parties, Valiant Entertainment, Inc. were recognized as the new owners of the Valiant library of properties. Valiant Entertainment, Inc. has expressed an interest in bringing the characters back to their popular pre-Acclaim state."

:atomic:

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Post by betterthanezra »

rai4ever wrote:
Daniel Jackson wrote:
betterthanezra wrote:With Video games looking like movies more and more...

I think a RPG based on Unity with in and out playable hero's would be seriously cool.

-Brian
Now there's an idea.
With Acclaim owning VALIANT? They make games so that would be a great idea.

:atomic:
I came up with the idea RPG idea back when I still owned a Sega Saturn...

When I called the Acclaim offices about the idea RPG were still video games ugly step child...Acclaim also told me that because RPG's take so much work they would not EVER do one....

They never did and kept putting out more Mary Kate & Ashley games instead :|

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Post by Daniel Jackson »

betterthanezra wrote:
rai4ever wrote:
Daniel Jackson wrote:
betterthanezra wrote:With Video games looking like movies more and more...

I think a RPG based on Unity with in and out playable hero's would be seriously cool.

-Brian
Now there's an idea.
With Acclaim owning VALIANT? They make games so that would be a great idea.

:atomic:
I came up with the idea RPG idea back when I still owned a Sega Saturn...

When I called the Acclaim offices about the idea RPG were still video games ugly step child...Acclaim also told me that because RPG's take so much work they would not EVER do one....

They never did and kept putting out more Mary Kate & Ashley games instead :|

-Brian
And you see where that got 'em.

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Post by Zool »

We had a lucky escape that a VALIANT RPG never happened at Acclaim's hands, if the company was still around now maybe they would have tried to emulate Marvel: Ultimate Alliance and it's Ilk with a similar game, but there was little love for VALIANT Heroes at the company.

I was working at the Cheltenham (UK) games studio of Acclaim when the company went bankrupt, and for about a year before.

Word from on high, as far as I could get it (which wasn't much admitedly) was that the aquisition of Valiant was seen as a big mistake that cost a lot of money for the company (this came to me from the art director at my studio so I'm guessing he didn't know that much about the top players feelings and motives).

Not long before 'the fall' we had an E-mail around the company asking for ideas of 'licences' that perhaps we could get hold of on the cheap (e.g. not Star Wars, Lord of the Rings, Harry Potter etc.) for adaptation into games (this was an internal studio thing, not company wide).

The Studio had just done a reasonable job on making a game based on the Alias TV show and I think one of our directors wanted to approach the global managers with ideas about future projects.

I'd suggested the Teenage Mutant Ninja Turtles and a couple of other things (Games Workshop properties mostly) when I asked around to see whether any of the old Valiant I.P's (which Acclaim owned) would be considered for new games, I discovered that no one outside a few of the artists had even heard of X-O or Magnus, Solar or any character a game hadn't been made of or talked about (there was a Bloodshot game that was canned in production, I think Armourines was released).

Bare in mind this was a studio that had the Atlantic Ocean between ourselves and the (then defunct) comics division, although we did have a few people who had worked on Shadowman in house the impression I got was that no one (short of the comics fans like myself at junior positions around the studio) really knew, or cared, what VALIANT comics were, or could be with the right kind of approach to computer game adaptation.

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Post by Daniel Jackson »

Zool wrote:We had a lucky escape that a VALIANT RPG never happened at Acclaim's hands, if the company was still around now maybe they would have tried to emulate Marvel: Ultimate Alliance and it's Ilk with a similar game, but there was little love for VALIANT Heroes at the company.

I was working at the Cheltenham (UK) games studio of Acclaim when the company went bankrupt, and for about a year before.

Word from on high, as far as I could get it (which wasn't much admitedly) was that the aquisition of VALIANT was seen as a big mistake that cost a lot of money for the company (this came to me from the art director at my studio so I'm guessing he didn't know that much about the top players feelings and motives).

Not long before 'the fall' we had an E-mail around the company asking for ideas of 'licences' that perhaps we could get hold of on the cheap (e.g. not Star Wars, Lord of the Rings, Harry Potter etc.) for adaptation into games (this was an internal studio thing, not company wide).

The Studio had just done a reasonable job on making a game based on the Alias TV show and I think one of our directors wanted to approach the global managers with ideas about future projects.

I'd suggested the Teenage Mutant Ninja Turtles and a couple of other things (Games Workshop properties mostly) when I asked around to see whether any of the old VALIANT I.P's (which Acclaim owned) would be considered for new games, I discovered that no one outside a few of the artists had even heard of X-O or Magnus, Solar or any character a game hadn't been made of or talked about (there was a Bloodshot game that was canned in production, I think Armourines was released).

Bare in mind this was a studio that had the Atlantic Ocean between ourselves and the (then defunct) comics division, although we did have a few people who had worked on Shadowman in house the impression I got was that no one (short of the comics fans like myself at junior positions around the studio) really knew, or cared, what VALIANT comics were, or could be with the right kind of approach to computer game adaptation.
Interesting stuff. Yeah, the Armorines game was released, but it was just a mediocre title unfortunatley. They did a good job with Shadowman and especially Turok. Do you know much more about the plans for the Bloodshot game?

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Post by betterthanezra »

Daniel Jackson wrote:
Zool wrote:We had a lucky escape that a VALIANT RPG never happened at Acclaim's hands, if the company was still around now maybe they would have tried to emulate Marvel: Ultimate Alliance and it's Ilk with a similar game, but there was little love for VALIANT Heroes at the company.

I was working at the Cheltenham (UK) games studio of Acclaim when the company went bankrupt, and for about a year before.

Word from on high, as far as I could get it (which wasn't much admitedly) was that the aquisition of VALIANT was seen as a big mistake that cost a lot of money for the company (this came to me from the art director at my studio so I'm guessing he didn't know that much about the top players feelings and motives).

Not long before 'the fall' we had an E-mail around the company asking for ideas of 'licences' that perhaps we could get hold of on the cheap (e.g. not Star Wars, Lord of the Rings, Harry Potter etc.) for adaptation into games (this was an internal studio thing, not company wide).

The Studio had just done a reasonable job on making a game based on the Alias TV show and I think one of our directors wanted to approach the global managers with ideas about future projects.

I'd suggested the Teenage Mutant Ninja Turtles and a couple of other things (Games Workshop properties mostly) when I asked around to see whether any of the old VALIANT I.P's (which Acclaim owned) would be considered for new games, I discovered that no one outside a few of the artists had even heard of X-O or Magnus, Solar or any character a game hadn't been made of or talked about (there was a Bloodshot game that was canned in production, I think Armourines was released).

Bare in mind this was a studio that had the Atlantic Ocean between ourselves and the (then defunct) comics division, although we did have a few people who had worked on Shadowman in house the impression I got was that no one (short of the comics fans like myself at junior positions around the studio) really knew, or cared, what VALIANT comics were, or could be with the right kind of approach to computer game adaptation.
Interesting stuff. Yeah, the Armorines game was released, but it was just a mediocre title unfortunatley. They did a good job with Shadowman and especially Turok. Do you know much more about the plans for the Bloodshot game?
I know that Velluto worked on the art concepts for the bloodshot game and an old member who doesn't post here anymore Anthony K. also contributed to that project...

-Brian
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Post by Daniel Jackson »

betterthanezra wrote:
Daniel Jackson wrote:
Zool wrote:We had a lucky escape that a VALIANT RPG never happened at Acclaim's hands, if the company was still around now maybe they would have tried to emulate Marvel: Ultimate Alliance and it's Ilk with a similar game, but there was little love for VALIANT Heroes at the company.

I was working at the Cheltenham (UK) games studio of Acclaim when the company went bankrupt, and for about a year before.

Word from on high, as far as I could get it (which wasn't much admitedly) was that the aquisition of VALIANT was seen as a big mistake that cost a lot of money for the company (this came to me from the art director at my studio so I'm guessing he didn't know that much about the top players feelings and motives).

Not long before 'the fall' we had an E-mail around the company asking for ideas of 'licences' that perhaps we could get hold of on the cheap (e.g. not Star Wars, Lord of the Rings, Harry Potter etc.) for adaptation into games (this was an internal studio thing, not company wide).

The Studio had just done a reasonable job on making a game based on the Alias TV show and I think one of our directors wanted to approach the global managers with ideas about future projects.

I'd suggested the Teenage Mutant Ninja Turtles and a couple of other things (Games Workshop properties mostly) when I asked around to see whether any of the old VALIANT I.P's (which Acclaim owned) would be considered for new games, I discovered that no one outside a few of the artists had even heard of X-O or Magnus, Solar or any character a game hadn't been made of or talked about (there was a Bloodshot game that was canned in production, I think Armourines was released).

Bare in mind this was a studio that had the Atlantic Ocean between ourselves and the (then defunct) comics division, although we did have a few people who had worked on Shadowman in house the impression I got was that no one (short of the comics fans like myself at junior positions around the studio) really knew, or cared, what VALIANT comics were, or could be with the right kind of approach to computer game adaptation.
Interesting stuff. Yeah, the Armorines game was released, but it was just a mediocre title unfortunatley. They did a good job with Shadowman and especially Turok. Do you know much more about the plans for the Bloodshot game?
I know that Velluto worked on the art concepts for the bloodshot game and an old member who doesn't post here anymore Anthony K. also contributed to that project...

-Brian
Thanks Brian, it would be cool if we could come up with more information about it before it's lost to the ages. I'm curious to know the premise of the game and what the goals were going to be. I'm assuming Bloodshot would be a first person shooter, but that's just my guess.

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Post by betterthanezra »

Daniel Jackson wrote:
betterthanezra wrote:
Daniel Jackson wrote:
Zool wrote:We had a lucky escape that a VALIANT RPG never happened at Acclaim's hands, if the company was still around now maybe they would have tried to emulate Marvel: Ultimate Alliance and it's Ilk with a similar game, but there was little love for VALIANT Heroes at the company.

I was working at the Cheltenham (UK) games studio of Acclaim when the company went bankrupt, and for about a year before.

Word from on high, as far as I could get it (which wasn't much admitedly) was that the aquisition of VALIANT was seen as a big mistake that cost a lot of money for the company (this came to me from the art director at my studio so I'm guessing he didn't know that much about the top players feelings and motives).

Not long before 'the fall' we had an E-mail around the company asking for ideas of 'licences' that perhaps we could get hold of on the cheap (e.g. not Star Wars, Lord of the Rings, Harry Potter etc.) for adaptation into games (this was an internal studio thing, not company wide).

The Studio had just done a reasonable job on making a game based on the Alias TV show and I think one of our directors wanted to approach the global managers with ideas about future projects.

I'd suggested the Teenage Mutant Ninja Turtles and a couple of other things (Games Workshop properties mostly) when I asked around to see whether any of the old VALIANT I.P's (which Acclaim owned) would be considered for new games, I discovered that no one outside a few of the artists had even heard of X-O or Magnus, Solar or any character a game hadn't been made of or talked about (there was a Bloodshot game that was canned in production, I think Armourines was released).

Bare in mind this was a studio that had the Atlantic Ocean between ourselves and the (then defunct) comics division, although we did have a few people who had worked on Shadowman in house the impression I got was that no one (short of the comics fans like myself at junior positions around the studio) really knew, or cared, what VALIANT comics were, or could be with the right kind of approach to computer game adaptation.
Interesting stuff. Yeah, the Armorines game was released, but it was just a mediocre title unfortunatley. They did a good job with Shadowman and especially Turok. Do you know much more about the plans for the Bloodshot game?
I know that Velluto worked on the art concepts for the bloodshot game and an old member who doesn't post here anymore Anthony K. also contributed to that project...

-Brian
Thanks Brian, it would be cool if we could come up with more information about it before it's lost to the ages. I'm curious to know the premise of the game and what the goals were going to be. I'm assuming Bloodshot would be a first person shooter, but that's just my guess.
The game wasn't a first person shooter I remember it being a third person type game like Tomb Raider...at the time this was being developed that was all the rage..

-Brian
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Post by Daniel Jackson »

betterthanezra wrote:
Daniel Jackson wrote:
betterthanezra wrote:
Daniel Jackson wrote:
Zool wrote:We had a lucky escape that a VALIANT RPG never happened at Acclaim's hands, if the company was still around now maybe they would have tried to emulate Marvel: Ultimate Alliance and it's Ilk with a similar game, but there was little love for VALIANT Heroes at the company.

I was working at the Cheltenham (UK) games studio of Acclaim when the company went bankrupt, and for about a year before.

Word from on high, as far as I could get it (which wasn't much admitedly) was that the aquisition of VALIANT was seen as a big mistake that cost a lot of money for the company (this came to me from the art director at my studio so I'm guessing he didn't know that much about the top players feelings and motives).

Not long before 'the fall' we had an E-mail around the company asking for ideas of 'licences' that perhaps we could get hold of on the cheap (e.g. not Star Wars, Lord of the Rings, Harry Potter etc.) for adaptation into games (this was an internal studio thing, not company wide).

The Studio had just done a reasonable job on making a game based on the Alias TV show and I think one of our directors wanted to approach the global managers with ideas about future projects.

I'd suggested the Teenage Mutant Ninja Turtles and a couple of other things (Games Workshop properties mostly) when I asked around to see whether any of the old VALIANT I.P's (which Acclaim owned) would be considered for new games, I discovered that no one outside a few of the artists had even heard of X-O or Magnus, Solar or any character a game hadn't been made of or talked about (there was a Bloodshot game that was canned in production, I think Armourines was released).

Bare in mind this was a studio that had the Atlantic Ocean between ourselves and the (then defunct) comics division, although we did have a few people who had worked on Shadowman in house the impression I got was that no one (short of the comics fans like myself at junior positions around the studio) really knew, or cared, what VALIANT comics were, or could be with the right kind of approach to computer game adaptation.
Interesting stuff. Yeah, the Armorines game was released, but it was just a mediocre title unfortunatley. They did a good job with Shadowman and especially Turok. Do you know much more about the plans for the Bloodshot game?
I know that Velluto worked on the art concepts for the bloodshot game and an old member who doesn't post here anymore Anthony K. also contributed to that project...

-Brian
Thanks Brian, it would be cool if we could come up with more information about it before it's lost to the ages. I'm curious to know the premise of the game and what the goals were going to be. I'm assuming Bloodshot would be a first person shooter, but that's just my guess.
The game wasn't a first person shooter I remember it being a third person type game like Tomb Raider...at the time this was being developed that was all the rage..

-Brian
Hmm.. with the enormous success of Turok I would've guessed they would stick with that kind of perspective.

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Post by leonmallett »

Daniel Jackson wrote:
Zool wrote:We had a lucky escape that a VALIANT RPG never happened at Acclaim's hands, if the company was still around now maybe they would have tried to emulate Marvel: Ultimate Alliance and it's Ilk with a similar game, but there was little love for VALIANT Heroes at the company.

I was working at the Cheltenham (UK) games studio of Acclaim when the company went bankrupt, and for about a year before.

Word from on high, as far as I could get it (which wasn't much admitedly) was that the aquisition of VALIANT was seen as a big mistake that cost a lot of money for the company (this came to me from the art director at my studio so I'm guessing he didn't know that much about the top players feelings and motives).

Not long before 'the fall' we had an E-mail around the company asking for ideas of 'licences' that perhaps we could get hold of on the cheap (e.g. not Star Wars, Lord of the Rings, Harry Potter etc.) for adaptation into games (this was an internal studio thing, not company wide).

The Studio had just done a reasonable job on making a game based on the Alias TV show and I think one of our directors wanted to approach the global managers with ideas about future projects.

I'd suggested the Teenage Mutant Ninja Turtles and a couple of other things (Games Workshop properties mostly) when I asked around to see whether any of the old VALIANT I.P's (which Acclaim owned) would be considered for new games, I discovered that no one outside a few of the artists had even heard of X-O or Magnus, Solar or any character a game hadn't been made of or talked about (there was a Bloodshot game that was canned in production, I think Armourines was released).

Bare in mind this was a studio that had the Atlantic Ocean between ourselves and the (then defunct) comics division, although we did have a few people who had worked on Shadowman in house the impression I got was that no one (short of the comics fans like myself at junior positions around the studio) really knew, or cared, what VALIANT comics were, or could be with the right kind of approach to computer game adaptation.
Interesting stuff. Yeah, the Armorines game was released, but it was just a mediocre title unfortunatley. They did a good job with Shadowman and especially Turok. Do you know much more about the plans for the Bloodshot game?
So they paid $65 million for the properties and really din't have a clue as to what they owned? Crikey!?! Business people scare me.
VEI - I look forward to you one day publishing MORE than 9-10 books per month

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Post by Daniel Jackson »

leonmallett wrote:
Daniel Jackson wrote:
Zool wrote:We had a lucky escape that a VALIANT RPG never happened at Acclaim's hands, if the company was still around now maybe they would have tried to emulate Marvel: Ultimate Alliance and it's Ilk with a similar game, but there was little love for VALIANT Heroes at the company.

I was working at the Cheltenham (UK) games studio of Acclaim when the company went bankrupt, and for about a year before.

Word from on high, as far as I could get it (which wasn't much admitedly) was that the aquisition of VALIANT was seen as a big mistake that cost a lot of money for the company (this came to me from the art director at my studio so I'm guessing he didn't know that much about the top players feelings and motives).

Not long before 'the fall' we had an E-mail around the company asking for ideas of 'licences' that perhaps we could get hold of on the cheap (e.g. not Star Wars, Lord of the Rings, Harry Potter etc.) for adaptation into games (this was an internal studio thing, not company wide).

The Studio had just done a reasonable job on making a game based on the Alias TV show and I think one of our directors wanted to approach the global managers with ideas about future projects.

I'd suggested the Teenage Mutant Ninja Turtles and a couple of other things (Games Workshop properties mostly) when I asked around to see whether any of the old VALIANT I.P's (which Acclaim owned) would be considered for new games, I discovered that no one outside a few of the artists had even heard of X-O or Magnus, Solar or any character a game hadn't been made of or talked about (there was a Bloodshot game that was canned in production, I think Armourines was released).

Bare in mind this was a studio that had the Atlantic Ocean between ourselves and the (then defunct) comics division, although we did have a few people who had worked on Shadowman in house the impression I got was that no one (short of the comics fans like myself at junior positions around the studio) really knew, or cared, what VALIANT comics were, or could be with the right kind of approach to computer game adaptation.
Interesting stuff. Yeah, the Armorines game was released, but it was just a mediocre title unfortunatley. They did a good job with Shadowman and especially Turok. Do you know much more about the plans for the Bloodshot game?
So they paid $65 million for the properties and really din't have a clue as to what they owned? Crikey!?! Business people scare me.
Yeah, that little mistake cost them everything in the end.

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Post by cobra_commander »

I'd hate to see Unity as a mini series...I'd much rather see a TV show of a few of the characters Solar Magnus whatever and that lead into a a Unity crossover of the TV shows.

Yeah right as if thats ever gonna happen :cry:

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Post by Daniel Jackson »

cobra_commander wrote:I'd hate to see Unity as a mini series...I'd much rather see a TV show of a few of the characters Solar Magnus whatever and that lead into a a Unity crossover of the TV shows.

Yeah right as if thats ever gonna happen :cry:
Maybe not for awhile, but you never know.

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Post by OmenSpirits.com »

Unity,

As an anime 26 episode series.

:clap: :thumb:

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Post by graybola »

OmenSpirits.com wrote:Unity,

As an anime 26 episode series.

:clap: :thumb:
That would be AWESOME!!!!
GRAYBOLA

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Post by Chiclo »

graybola wrote:
OmenSpirits.com wrote:Unity,

As an anime 26 episode series.

:clap: :thumb:
That would be AWESOME!!!!
No.

No.

You both lose. That is a worse idea than X-O Mangawar.

Don't let me stifle your participation in these discussions, though. But mixing anime and Valiant is wrong.

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Zero
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Post by Zero »

Chiclo wrote:
graybola wrote:
OmenSpirits.com wrote:Unity,

As an anime 26 episode series.

:clap: :thumb:
That would be AWESOME!!!!
No.

No.

You both lose. That is a worse idea than X-O Mangawar.

Don't let me stifle your participation in these discussions, though. But mixing anime and VALIANT is wrong.
Mixing anime with anything is wrong...

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graybola
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Post by graybola »

Ok, maybe not anime, but I think a cartoon similar to the Justice League would be cool.

XO would make an awesome cartoon that I know my son would enjoy. Unity might not be that good, but I think Magnus, XO, and Harbinger would make good saturday morning cartoons.

I think Shadowman, and Eternal Warrior could be good as cartoon network stuff as the violence levels would be too high for the WB.

Did anyone else watch Justice League? I started watching it with my son and then got into so much to the point where I would watch it as soon as I could and then rewatch it with him so I wouldn't have to answer sooooo many questions. Especially when it became the Justice League Unlimited.
GRAYBOLA

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Chiclo
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Post by Chiclo »

I've done this before on other boards, but I'm going to answer my first post ZWH style!
graybola wrote:Ok, maybe not anime, but I think a cartoon similar to the Justice League would be cool.
Justice League is awesome. It is not anime. There are a few animes that are ok, worth watching every once in a while when they are on, but the vast majority of that is crap.

For example, Bobo Bo Bo Bobobo.
graybola wrote:XO would make an awesome cartoon that I know my son would enjoy. Unity might not be that good, but I think Magnus, XO, and Harbinger would make good saturday morning cartoons.
Magnus would be my first pick out of those three. It would make for a fantastic (as in imaginitive) cartoon, and on the rare occasion I see current Saturday morning cartoons, I lament the kids of today. Instead of Batman the Animated Series and Ninja Turtles, they have Yugio and Pokemon. And those are the more tolerable ones! Magnus could be the shot in the arm these kids need. These kids deserve. Saturday mornings suck now.
graybola wrote:I think Shadowman, and Eternal Warrior could be good as cartoon network stuff as the violence levels would be too high for the WB.
Agreed. Put them on Cartoon Network. EXCEPT - we are neglecting that the most likely way of all this happening is DC acquiring the rights to the Valiant characters because DC is owned by AOL/Time Warner.
graybola wrote:Did anyone else watch Justice League? I started watching it with my son and then got into so much to the point where I would watch it as soon as I could and then rewatch it with him so I wouldn't have to answer sooooo many questions. Especially when it became the Justice League Unlimited.
It's the way I know about the DCU. Now, Marvel makes good movies, DC makes good cartoons. 10 years ago, it was reversed.

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pauls1688
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Post by pauls1688 »

i think a cartoon of the unity saga would be great.
and i still think x-o manowar would be awesome as a manga type cartoon think about all the detail that goes in to a cartoon like ghost in the shell. :hm:
one day x-o manowar will return.


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