Marvel/Disney playing hardball with FOX & Sony
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- Elveen
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Re: Marvel/Disney playing hardball with FOX & Sony
bosco685 wrote:
Now you are just arguing to argue.
You calling me TAFKAZ!
(this is purley a joke)
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Re: Marvel/Disney playing hardball with FOX & Sony
If you had the choice between putting your resources towards something that gives you 100% return and something that gives you a 10% return what would you do?
Alone, listless, breakfast table in an otherwise empty room.
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Re: Marvel/Disney playing hardball with FOX & Sony
Actually, incorrect. You are looking at this as a profit share arrangement. Let me give you an example. But it will be a Sony one.Elveen wrote:The point is that Marvel gets no movie $$$$ from the "Marvel characters" in the movies.
Pretty clear and valid comparision I'd say.
Disney Acquires Sony's Merchandising Participation For The Amazing Spider-Man
So Sony got itself in a financial bind. It needed to raise fast cash to overcome excessive expenses. In walks Disney with that magical wallet and offers to pay for the Amazing Spider-Man film right and all. Sony won't do it. So Disney does the next smartest thing and tackles the merchandising rights. What a win!
Now if Sony puts out movies that drives Spider-Man interest, Marvel/Disney merchandising sees an increase in demand. But even if Sony delivers a bomb (which it did), Marvel/Disney knows there is always Spider-Man merchandising demand.
No hard feelings. No 'Let's kill the comics and screw them over' which has blowback on Marvel. Smart business negotiations that also maintained a partnership of Spider-Man movie distribution that they couldn't get back into the fold. But whether they own it or Sony does, it is still a partnership that has open doors of communication.
Last edited by bosco685 on Mon Oct 13, 2014 7:22 pm, edited 1 time in total.
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Re: Marvel/Disney playing hardball with FOX & Sony
The business answer would be 'it depends' as you would have to look at level of effort, risks, costs and of course profits.jeremycoe wrote:If you had the choice between putting your resources towards something that gives you 100% return and something that gives you a 10% return what would you do?
1) If I am a business and can deliver on only one thing myself, then I am going for the 100% returns (though nothing is ever 100% profit).
2) If I am a business and can delivery on more than one thing (I better, or I am a broken business), then I need to look at those criteria noted above.
- On those that are internally delivered that can achieve the highest profit rate, I'll do it myself.
- On those that can be delivered by someone else but still helping me expand my portfolio, then I am going for the relationships that provide the best benefits.
Again, if Marvel had all these properties within its creative house (and that would be the ideal situation for shared universe engagements), we still would maybe see two to three movies a year. But they would be REALLY BIG. With the current arrangement, Marvel is wise to let all these move forward but with the best arrangements they can achieve to benefit Marvel/Disney. If that means merchandising benefits and theme park side benefits from these movies, even better. Less risk and expense for it.
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Re: Marvel/Disney playing hardball with FOX & Sony
Maybe to change the direction of this discussion slightly:
How many super hero characters can a movie support before the expenses outweigh the expected likely revenue? I would love to see a comprehensive Marvel cinematic universe, but what's the average cost of including a super hero character in a movie in terms of casting, doubles, wardrobe, CGI effects for their powers, etc. It would be nice if Marvel/Disney weren't limited by licensing and contractual rights but there would likely still be some financial budget ceilings. At least, I think there would. And please, don't anyone be a pain the *SQUEE* and ask me to interpret what I just wrote.
How many super hero characters can a movie support before the expenses outweigh the expected likely revenue? I would love to see a comprehensive Marvel cinematic universe, but what's the average cost of including a super hero character in a movie in terms of casting, doubles, wardrobe, CGI effects for their powers, etc. It would be nice if Marvel/Disney weren't limited by licensing and contractual rights but there would likely still be some financial budget ceilings. At least, I think there would. And please, don't anyone be a pain the *SQUEE* and ask me to interpret what I just wrote.

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Re: Marvel/Disney playing hardball with FOX & Sony
Good for Marvel. Closer to getting their characters.bosco685 wrote:Actually, incorrect. You are looking at this as a profit share arrangement. Let me give you an example. But it will be a Sony one.Elveen wrote:The point is that Marvel gets no movie $$$$ from the "Marvel characters" in the movies.
Pretty clear and valid comparision I'd say.
Disney Acquires Sony's Merchandising Participation For The Amazing Spider-Man
So Sony got itself in a financial bind. It needed to raise fast cash to overcome excessive expenses. In walks Disney with that magical wallet and offers to pay for the Amazing Spider-Man film right and all. Sony won't do it. So Disney does the next smartest thing and tackles the merchandising rights. What a win!
Now if Sony puts out movies that drives Spider-Man interest, Marvel/Disney merchandising sees an increase in demand. But even if Sony delivers a bomb (which it did), Marvel/Disney knows there is always Spider-Man merchandising demand.
No hard feelings. No 'Let's kill the comics and screw them over' which has blowback on Marvel. Smart business negotiations that also maintained a partnership of Spider-Man movie distribution that they couldn't get back into the fold. But whether they own it or Sony does, it is still a partnership that has open doors of communication.
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Re: Marvel/Disney playing hardball with FOX & Sony
geocarr wrote:Maybe to change the direction of this discussion slightly:
How many super hero characters can a movie support before the expenses outweigh the expected likely revenue? I would love to see a comprehensive Marvel cinematic universe, but what's the average cost of including a super hero character in a movie in terms of casting, doubles, wardrobe, CGI effects for their powers, etc. It would be nice if Marvel/Disney weren't limited by licensing and contractual rights but there would likely still be some financial budget ceilings. At least, I think there would. And please, don't anyone be a pain the *SQUEE* and ask me to interpret what I just wrote.

Pretty straightforward to me. Is there a point of diminishing returns where so many actors/characters are crammed into a film, it becomes overly expensive to produce the film?

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Re: Marvel/Disney playing hardball with FOX & Sony
I would agree with you only if you could not get the 100%.bosco685 wrote:The business answer would be 'it depends' as you would have to look at level of effort, risks, costs and of course profits.jeremycoe wrote:If you had the choice between putting your resources towards something that gives you 100% return and something that gives you a 10% return what would you do?
If the 100% is an option then EVERY time yes.
Unless, you are a small company but some how get a chance to get 10% of a massive company. Obv, Disney (Marvel) is not a small company, but a massive one, so why, EVER, go for the 10%?
Why?
Do you know what Disney likes? Money. Not 10%, but 100%.
But really at this point this conversation has ran it's course. I stand by my points.
And really liked my mention of my Todd Marinovich t shirt.

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Re: Marvel/Disney playing hardball with FOX & Sony
Bingo!Elveen wrote:Good for Marvel. Closer to getting their characters.bosco685 wrote:Actually, incorrect. You are looking at this as a profit share arrangement. Let me give you an example. But it will be a Sony one.Elveen wrote:The point is that Marvel gets no movie $$$$ from the "Marvel characters" in the movies.
Pretty clear and valid comparision I'd say.
Disney Acquires Sony's Merchandising Participation For The Amazing Spider-Man
So Sony got itself in a financial bind. It needed to raise fast cash to overcome excessive expenses. In walks Disney with that magical wallet and offers to pay for the Amazing Spider-Man film right and all. Sony won't do it. So Disney does the next smartest thing and tackles the merchandising rights. What a win!
Now if Sony puts out movies that drives Spider-Man interest, Marvel/Disney merchandising sees an increase in demand. But even if Sony delivers a bomb (which it did), Marvel/Disney knows there is always Spider-Man merchandising demand.
No hard feelings. No 'Let's kill the comics and screw them over' which has blowback on Marvel. Smart business negotiations that also maintained a partnership of Spider-Man movie distribution that they couldn't get back into the fold. But whether they own it or Sony does, it is still a partnership that has open doors of communication.
See? We know how to communicate.
By keeping those doors open between the two companies, now the next step is taking place.
Spider-Man May Play In The Marvel Cinematic Universe, Here Are The Details
Now that is smart business. Sony still needs financial help, and good old partner Disney steps in to offer its kind assistance.

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Re: Marvel/Disney playing hardball with FOX & Sony
Yes. My point the entire time. If I was Disney I'd do whatever I can to get back my characters.bosco685 wrote:Bingo!Elveen wrote:Good for Marvel. Closer to getting their characters.bosco685 wrote:Actually, incorrect. You are looking at this as a profit share arrangement. Let me give you an example. But it will be a Sony one.Elveen wrote:The point is that Marvel gets no movie $$$$ from the "Marvel characters" in the movies.
Pretty clear and valid comparision I'd say.
Disney Acquires Sony's Merchandising Participation For The Amazing Spider-Man
So Sony got itself in a financial bind. It needed to raise fast cash to overcome excessive expenses. In walks Disney with that magical wallet and offers to pay for the Amazing Spider-Man film right and all. Sony won't do it. So Disney does the next smartest thing and tackles the merchandising rights. What a win!
Now if Sony puts out movies that drives Spider-Man interest, Marvel/Disney merchandising sees an increase in demand. But even if Sony delivers a bomb (which it did), Marvel/Disney knows there is always Spider-Man merchandising demand.
No hard feelings. No 'Let's kill the comics and screw them over' which has blowback on Marvel. Smart business negotiations that also maintained a partnership of Spider-Man movie distribution that they couldn't get back into the fold. But whether they own it or Sony does, it is still a partnership that has open doors of communication.
See? We know how to communicate.
By keeping those doors open between the two companies, now the next step is taking place.
Spider-Man May Play In The Marvel Cinematic Universe, Here Are The Details
Now that is smart business. Sony still needs financial help, and good old partner Disney steps in to offer its kind assistance.
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Re: Marvel/Disney playing hardball with FOX & Sony
Well, other than the simple answer 'And?' Disney has to slowly work its way into regaining all the properties. So I will stand by my points (1) go wisely in handling a negotiation and (2) don't cut off any revenue stream to spite a partnership just because of hurt feelings.Elveen wrote:I would agree with you only if you could not get the 100%.bosco685 wrote:The business answer would be 'it depends' as you would have to look at level of effort, risks, costs and of course profits.jeremycoe wrote:If you had the choice between putting your resources towards something that gives you 100% return and something that gives you a 10% return what would you do?
If the 100% is an option then EVERY time yes.
Unless, you are a small company but some how get a chance to get 10% of a massive company. Obv, Disney (Marvel) is not a small company, but a massive one, so why, EVER, go for the 10%?
Why?
Do you know what Disney likes? Money. Not 10%, but 100%.
Taking action out of spite and emotion is bad business.

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Re: Marvel/Disney playing hardball with FOX & Sony
See. Disney not doing something out of spite allowed it to have an open door for further negotiations versus revenue wars.Elveen wrote:Yes. My point the entire time. If I was Disney I'd do whatever I can to get back my characters.
Exactly our points!

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Re: Marvel/Disney playing hardball with FOX & Sony
bosco685 wrote:See. Disney not doing something out of spite allowed it to have an open door for further negotiations versus revenue wars.Elveen wrote:Yes. My point the entire time. If I was Disney I'd do whatever I can to get back my characters.
Exactly our points!
See, we are like Hall and Oats.
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Re: Marvel/Disney playing hardball with FOX & Sony
What in the hell are y'all arguing about?
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Re: Marvel/Disney playing hardball with FOX & Sony
better song?depluto wrote:What in the hell are y'all arguing about?
Private Eyes or Maneater.

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Re: Marvel/Disney playing hardball with FOX & Sony
Trick question. The answer is Barracuda.Elveen wrote:better song?depluto wrote:What in the hell are y'all arguing about?
Private Eyes or Maneater.
*SQUEE* your science, I have a machine gun.
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Re: Marvel/Disney playing hardball with FOX & Sony
Could you interpret that?geocarr wrote:Maybe to change the direction of this discussion slightly:
How many super hero characters can a movie support before the expenses outweigh the expected likely revenue? I would love to see a comprehensive Marvel cinematic universe, but what's the average cost of including a super hero character in a movie in terms of casting, doubles, wardrobe, CGI effects for their powers, etc. It would be nice if Marvel/Disney weren't limited by licensing and contractual rights but there would likely still be some financial budget ceilings. At least, I think there would. And please, don't anyone be a pain the *SQUEE* and ask me to interpret what I just wrote.
*SQUEE* your science, I have a machine gun.
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Re: Marvel/Disney playing hardball with FOX & Sony
lorddunlow wrote:Could you interpret that?geocarr wrote:Maybe to change the direction of this discussion slightly:
How many super hero characters can a movie support before the expenses outweigh the expected likely revenue? I would love to see a comprehensive Marvel cinematic universe, but what's the average cost of including a super hero character in a movie in terms of casting, doubles, wardrobe, CGI effects for their powers, etc. It would be nice if Marvel/Disney weren't limited by licensing and contractual rights but there would likely still be some financial budget ceilings. At least, I think there would. And please, don't anyone be a pain the *SQUEE* and ask me to interpret what I just wrote.

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Re: Marvel/Disney playing hardball with FOX & Sony
As risky as making Iron Man in 2008, Batman in 1989 or Blade in 1998.bosco685 wrote:So that Deadpool movie approved for 2016 - not risky?jeremycoe wrote:The risk would have been making a Bishop movie. Fox made an X-Men movie that just so happened to have second and third string characters along with their main characters.bosco685 wrote: 1) Second & third string characters: Although I have known of them for some time now, ever heard of a non-comic book person mention they wanted Bishop, Blink, Sunspot, Quicksilver or Warpath in a movie? That's quite a few third-string characters thrown into a main movie. Risk? Fox took it.
The point jeremycoe appeared to be making was two-fold: that Bishop is not first tier these days; Deadpool really is. And that he is part of ensemble, the ensemble is first tier.
Now that has little meaning for a movie audience, but it is hard to argue against Deadpool's ubiquity for Marvel as a comics publisher.
Last edited by leonmallett on Tue Oct 14, 2014 4:13 am, edited 2 times in total.
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Re: Marvel/Disney playing hardball with FOX & Sony
Elveen wrote:bosco685 wrote:See. Disney not doing something out of spite allowed it to have an open door for further negotiations versus revenue wars.Elveen wrote:Yes. My point the entire time. If I was Disney I'd do whatever I can to get back my characters.
Exactly our points!
See, we are like Hall and Oats.


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Re: Marvel/Disney playing hardball with FOX & Sony
X-Men (2000) was quite the risk at the time, as how many comic book fans do you think there are to make a massive box office hit? These movies are made for a much larger audience than comic book readers. We are a part of the general audience - not the dominating force.leonmallett wrote:As risky as making Iron Man in 2008, Batman in 1989 or Blade in 1998.
The point jeremycoe appeared to be making was two-fold: that Bishop is not first tier these days; Deadpool really is. And that he is part of ensemble, the ensemble is first tier.
Now that has little meaning for a comic book audience, but it is hard to argue against Deadpool's ubiquity for Marvel as a comics publisher.
So going with a Deadpool was based on Fox seeing the reaction to the concept trailer (funny video, too). But it was most probably with the assumption this would go over with even non-comic book (NCB) patrons of theaters. Otherwise, it would have a difficult time achieving such high returns on the budget assigned. None of us would assume comic book fans helped The Avengers achieve a worldwide $1.5 billion on their own. It was a much, much larger audience that attended this movie - and many times multiple times - leading to those results.
So with X-Men: Days of Future Past, it would be the same situation. To hit that $746 MM worldwide box office, the movie had to reach a much larger audience than comic book fans. But adding these new characters came with some risk. Who outside of comics knew Bishop or the other characters that appeared? Warpath - never heard anyone at work in a movie conversation state 'Gotta have me some Warpath' in their comic book movies. And Blink was a masterful choice, as she went over very strongly with Asian audience members. But before that, it was risky to toss out this character that really had no history with those NCB theater-goers.
So Deadpool will be another one that is new ground for Fox. The character in Origins was nothing like the Deadpool in comics, other than 'Wade Wilson' being used in the movie and some smart-alleck jokes and sweet swordplay in certain scenes. Other than that, NCB folks are not going to really know who this is. Risk abounds!
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Re: Marvel/Disney playing hardball with FOX & Sony
And wait until X-Force gets announced for real. I will be overjoyed if Cable is part of that crew.
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Re: Marvel/Disney playing hardball with FOX & Sony
Arguing? No arguments I am seeing here. This was more about differing views on Marvel's approach to movie distribution partners. That's all.depluto wrote:What in the hell are y'all arguing about?
But if Marvel thinks canceling comics is going to cut off Fox's reference pool leading to impacting its movie distribution efforts, that is very shortsighted. Again, X-Men have been around since 1963, and Fantastic Four since 1961. And that includes all the related spin-off series. Fox has a large library to choose from for years.
Better to take the Sony partnership approach, and maintain friendly relations while slowly whittling away at those movie rights. Experienced business people lean towards that approach as opposed to a heads-on attack. Marvel can gain the upper hand through direct influence and negotiations. And, it can still distribute its comics and merchandising products without any revenue hiccup, no matter how small or large those revenue categories may be.
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Re: Marvel/Disney playing hardball with FOX & Sony
There is also some thing else that needs to be said that the head of Marvel doesn't like the head of 21st Century Fox Films on a personal level.
Know this: I would rather be hated for being honest for my opinions, than being loved as a liar!
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Re: Marvel/Disney playing hardball with FOX & Sony
Now THAT is an interesting point to make.Cyberstrike wrote:There is also some thing else that needs to be said that the head of Marvel doesn't like the head of 21st Century Fox Films on a personal level.
Any articles to note you feel are worth reading? Hollywood battles like that get very personal.