Rob Liefield's Turok:The Dinosur Hunter
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Re: Rob Liefield's Turok:The Dinosur Hunter
I like how the red version's right knee looks like it has been bashed in with a club.chriskay99 wrote:Cable concept sketch by Liefeld:
I can just picture Liefeld talking out loud and labeling everything in these sketches like an excited 6-year old that wants to tell you about their day at the zoo. "AND THEN THERE'S STUDDED WRIST BANDS AND UTILITY BELTS AND THESE AWESOME STEEL THIGH BANDS"
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Re: Rob Liefield's Turok:The Dinosur Hunter
hawkeyeps wrote:"Ouch, my wrist is broken and there is something wrong with my caulking gun!"
Hahahaha
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Re: Rob Liefield's Turok:The Dinosur Hunter
Man, I saw this thread yesterday and went and checked out both the '40 Worst...' articles, and man did I laugh my arse off. This Liefeld is clearly one of the luckiest men alive. Most people who do their job as badly as he does get sacked after less than a week. How this guy continues to pick up work is beyond me.
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Re: Rob Liefield's Turok:The Dinosur Hunter
I can understand why he initially got work. Although his anatomy is awful, he had an interesting style in the late '80s/early '90s that was different and people liked it (including me at the time, for a short time). Why he gets work after continuing to prove that he has no interest in how a human body works, or what a deadline is… that's another thing entirely.Shadowman99 wrote:Man, I saw this thread yesterday and went and checked out both the '40 Worst...' articles, and man did I laugh my arse off. This Liefeld is clearly one of the luckiest men alive. Most people who do their job as badly as he does get sacked after less than a week. How this guy continues to pick up work is beyond me.
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Re: Rob Liefield's Turok:The Dinosur Hunter
This thread about his cover is 3 pages and counting. That's why.
I would agree with you, but then we'd both be wrong.
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Re: Rob Liefield's Turok:The Dinosur Hunter
This.Heath wrote:This thread about his cover is 3 pages and counting. That's why.
*SQUEE* your science, I have a machine gun.
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Re: Rob Liefield's Turok:The Dinosur Hunter
The fact that he has no idea who the character is is more telling. Cyborg? Mutant? Non-mutant?Man Of The Atom wrote:I like how the red version's right knee looks like it has been bashed in with a club.
Just draw the cool picture first and then figure out what it is. The character is an afterthought.
Re: Rob Liefield's Turok:The Dinosur Hunter

Rob Liefield thinking out loud on this sketch: "Something is missing here


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Re: Rob Liefield's Turok:The Dinosur Hunter
If people spent 20 years seeing variations on a television commercial that showed a dog crapping... don't you think the negative reaction would be large?lorddunlow wrote:This.Heath wrote:This thread about his cover is 3 pages and counting. That's why.
Does it mean the director deserves more jobs in television because he got people to sit up and take notice over and over for 20 years?
Or, would it mean that people really are sick of his "art", and the guy is actually hurting his own industry?
Sure, some junior high boys will love the "art", but even a hundred-thousand bad decisions don't make something better.
Liefeld doesn't help this industry. He makes it look ridiculous.
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Re: Rob Liefield's Turok:The Dinosur Hunter
I don't want to outright attack his art, as he was really just an ambitious kid who basically won the comicbook lottery in the early 90's somehow. Can't blame the guy for being who he is, he is just being Rob and sticking to what he knows.
He pulled off some amazing characters that DID actually survive to this day while MANY characters were lost in the black-hole that was the 1990's (I've got his sig on my New Mutants #98...), and it's actually hard to think back to that time period and not remember the impact he had on that time with Marvel and Image.
Now, as for his raw talent and understanding of how a person should/should not look, well it's hard to argue with the obvious. Yes, some characters should be ridiculous in both size and proportion, but NOT each and every one you draw. Watching Captain America at 553 pounds or those poor sexy ninja- knight/Psylocke girls with broken backs was and is a bit over the top...


He pulled off some amazing characters that DID actually survive to this day while MANY characters were lost in the black-hole that was the 1990's (I've got his sig on my New Mutants #98...), and it's actually hard to think back to that time period and not remember the impact he had on that time with Marvel and Image.
Now, as for his raw talent and understanding of how a person should/should not look, well it's hard to argue with the obvious. Yes, some characters should be ridiculous in both size and proportion, but NOT each and every one you draw. Watching Captain America at 553 pounds or those poor sexy ninja- knight/Psylocke girls with broken backs was and is a bit over the top...



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Re: Rob Liefield's Turok:The Dinosur Hunter
I say. That Captain America physique is quite improbable.

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Re: Rob Liefield's Turok:The Dinosur Hunter
why is it I can see his left pec when he's standing at a 90 degree angle from us? He's deformed!DirtbagSailor wrote:
And we can see the whole star on his chest somehow!
Spooooon!!!!
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Re: Rob Liefield's Turok:The Dinosur Hunter
It's terrible. We also shouldn't be able to see that little left wing on his head like that. Imagine how goofy that would look from the front.
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Re: Rob Liefield's Turok:The Dinosur Hunter
Who has the rotating top view of that Captain America drawing? I know I've seen it on the boards before.
Kurt Busiek wrote:Bull$#!t

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Re: Rob Liefield's Turok:The Dinosur Hunter
oooooo yeah...work it Cap
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Re: Rob Liefield's Turok:The Dinosur Hunter
please please please can we get a Chap Yaep variant cover too? 

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Re: Rob Liefield's Turok:The Dinosur Hunter
The Dynamite covers I've seen so far are far superior to most of the covers from the Dark Horse Gold Key launch.
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Re: Rob Liefield's Turok:The Dinosur Hunter
Yes, but it's three pages of comments from people who aren't going to buy it (or at least that seems to be the indication). I know people have problems with Dynamite, and I'm not saying that I don't, but I'm going to give the new line a try because I like what Van Lente and Pak are doing now, and I've enjoyed quite a bit of Waid's stuff in the past. But I will not be buying anything with a Liefeld cover.Heath wrote:This thread about his cover is 3 pages and counting. That's why.
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Re: Rob Liefield's Turok:The Dinosur Hunter
There's no such thing as bad publicity.
I would agree with you, but then we'd both be wrong.
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Re: Rob Liefield's Turok:The Dinosur Hunter
Heath wrote:There's no such thing as bad publicity.

How's old Sandusky doing since everyone on Earth learned his name?
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Re: Rob Liefield's Turok:The Dinosur Hunter
DirtbagSailor's Tutorial on how to create comicbook characters (in the style of Rob Liefield)
Women:
1. Women MUST appear to be slutty, and look as though they just finished "helping a dude out" or paying their way through college on a shiny pole.
2. Spinal cords are nice, but tend to distort the fantasy figure(s) we are trying to create here. It is important that women have a 90 degree angle in their lower spine, or at a minimum suffer from extreme "Lordosis" (the inward curvature of a portion of the lumbar and cervical vertebral column). This way we can achieve...
3. 40DD - 13 - 40! These are the ideal measurements that our women must have. What's that you say? It's not scientifically possible? Well "Doctor Killjoy" we're NOT exactly scientists here are we, but I will tell you that research shows that male humans prefer an eCcEntrIc hip to waist ratio. Ideally, the waist size would be 70% of the hip size (e.g. Playboy centerfolds, movie stars, car models, etc) so we need to go FAR beyond this! These same studies ALSO indicated that a certain percentage of men become more and more "fixated" on ratios beyond 70% (e.g. UNHEALTHY), and a smaller hip to waist ratio ( e.g. 60% or 50%) even beyond that of ideal, healthy, or sexy, did not seem to lower men's attraction: in fact in increased it! Science can't explain, but comicbook sales don't lie! We shoot for a 30% hip to wast ratio.
4. Breasts must always be DD (or larger if we want the character to appear "strong"). The MUST be solid, and reasonably fake in appearance. This is easy to draw, just draw big boobies and then color over them and call it their costume.
5. Costumes should be as revealing and skin tight as inhumanly possible. If fact, just draw a naked women, add pouches, and color her to achieve the best results. When in doubt, copy Psylocke or Zealot.
6. Don't worry about feet. Men look at boobies, butts, swords, and guns. They are often surprised that a sexy woman even has feet.
6. Masks. To change things up from time to time, add a face-contouring baseball catchers mask looking thing (without the metal bars I covering the front). This is NOT for protection, or any practical use really, but rather to distinguish our characters from one another since we draw pretty much the exact same face for all of them!
----------------------------------------------------------
Men:
1. Take Wolverine, Nick Furry, Cable, Deadpool, and sometimes Superman and toss them in a blender. Whatever comes out, add pouches, and give them the grouchy attitude of a military drill instructor, but with the rank of Colonel (note: 99.9% of Colonels have NEVER been drill instructors, we have enlisted for that...). Call them the leader, and add more pouches.
2. All characters should be abnormally HUGE! There are only 4 types:
A. Short/little ones that we don't care about (still around 200 pounds...)
B. 200-220 pounds. These are our "small/quick" guys (e.g. Deadpool, Shatterstar, etc.) these guys need to be build like bodybuilder Frank Zane.
C. 280-380 pounds. These are our regular guys (e.g. Cable, Supreme). Take the biggest guy in this years Mr. Olympia, and copy his body type. The and pouches and a real big plasma gun.
D. For everyone else, just draw The Hulk. Obviously, don't draw him exactly, but you get the idea. Make him bald, give him a beard, change the colors.
Women:
1. Women MUST appear to be slutty, and look as though they just finished "helping a dude out" or paying their way through college on a shiny pole.
2. Spinal cords are nice, but tend to distort the fantasy figure(s) we are trying to create here. It is important that women have a 90 degree angle in their lower spine, or at a minimum suffer from extreme "Lordosis" (the inward curvature of a portion of the lumbar and cervical vertebral column). This way we can achieve...
3. 40DD - 13 - 40! These are the ideal measurements that our women must have. What's that you say? It's not scientifically possible? Well "Doctor Killjoy" we're NOT exactly scientists here are we, but I will tell you that research shows that male humans prefer an eCcEntrIc hip to waist ratio. Ideally, the waist size would be 70% of the hip size (e.g. Playboy centerfolds, movie stars, car models, etc) so we need to go FAR beyond this! These same studies ALSO indicated that a certain percentage of men become more and more "fixated" on ratios beyond 70% (e.g. UNHEALTHY), and a smaller hip to waist ratio ( e.g. 60% or 50%) even beyond that of ideal, healthy, or sexy, did not seem to lower men's attraction: in fact in increased it! Science can't explain, but comicbook sales don't lie! We shoot for a 30% hip to wast ratio.
4. Breasts must always be DD (or larger if we want the character to appear "strong"). The MUST be solid, and reasonably fake in appearance. This is easy to draw, just draw big boobies and then color over them and call it their costume.
5. Costumes should be as revealing and skin tight as inhumanly possible. If fact, just draw a naked women, add pouches, and color her to achieve the best results. When in doubt, copy Psylocke or Zealot.
6. Don't worry about feet. Men look at boobies, butts, swords, and guns. They are often surprised that a sexy woman even has feet.
6. Masks. To change things up from time to time, add a face-contouring baseball catchers mask looking thing (without the metal bars I covering the front). This is NOT for protection, or any practical use really, but rather to distinguish our characters from one another since we draw pretty much the exact same face for all of them!
----------------------------------------------------------
Men:
1. Take Wolverine, Nick Furry, Cable, Deadpool, and sometimes Superman and toss them in a blender. Whatever comes out, add pouches, and give them the grouchy attitude of a military drill instructor, but with the rank of Colonel (note: 99.9% of Colonels have NEVER been drill instructors, we have enlisted for that...). Call them the leader, and add more pouches.
2. All characters should be abnormally HUGE! There are only 4 types:
A. Short/little ones that we don't care about (still around 200 pounds...)
B. 200-220 pounds. These are our "small/quick" guys (e.g. Deadpool, Shatterstar, etc.) these guys need to be build like bodybuilder Frank Zane.
C. 280-380 pounds. These are our regular guys (e.g. Cable, Supreme). Take the biggest guy in this years Mr. Olympia, and copy his body type. The and pouches and a real big plasma gun.
D. For everyone else, just draw The Hulk. Obviously, don't draw him exactly, but you get the idea. Make him bald, give him a beard, change the colors.
DBS




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MY CAF PAGE: http://www.comicartfans.com/gallerydeta ... cat=100809
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Re: Rob Liefield's Turok:The Dinosur Huntere
Took it a step further. My teenage daughter (also a comicbook fan...) convinced me to attempt to pose in real life like a Liefield character, so we decided to give it a shot.
Now my back hurts from extreme arching and my abs are sore.


Good luck to anyone who can pull-off such contortions mixed with inflations! It's actually quite uncomfortable lol!
Now my back hurts from extreme arching and my abs are sore.



Good luck to anyone who can pull-off such contortions mixed with inflations! It's actually quite uncomfortable lol!
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Re: Rob Liefield's Turok:The Dinosur Hunter
There was a time when Rob Liefeld's art actually was wonderful. One of my favorite reviewers, Augie de Blieck Jr., cited this series of articles by Sarah Horrocks which provides the "other side" of viewing Liefeld's comic book art.
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I did not include part 1 because the artistic merit there is mostly Brian Murray's, not Liefeld's. Anyway, reading this paragraph actually made me pause because it made some sense:
"Because your case–that anatomy built sandcastle you’ve been blasting everyone with? It ain’t *SQUEE*. Charlie Brown has bad anatomy. Anatomy ain’t comics. You judge the image unto itself–or within the greater work. What part of what Liefeld is doing on these pages says to you “here is an artist who is asking me to evaluate them against the standard of anatomical realism?”–and what’s worse is that your *SQUEE* anti-Liefeld case has created an era of boring *SQUEE* American comics obsessed with realistic character dimensions in action comics. It’s the same idiotic line of thinking that says because Guillem March drew Catwoman contorted in an impossible way to show her T/A–that that must mean that March is a *SQUEE* artist and can’t draw. Do I think a foundation in anatomy is important for any artist? Of course. But at the end of the day–it is INCONSEQUENTIAL. You don’t need realistic anatomy. You don’t need photoreference perfect buildings. You don’t need rules about perspective–or in dialog this character has to face this way or that way–all of those things are guideposts to help our visual language–but every single thing can be broken and still produce a comic that can shake readership to the core. These X-Force books and Liefeld’s later work were some of the more popular works of the modern era. You can not take that away from him. And you have to ask yourself–if these books were that popular despite being *SQUEE* across all of these made up rubrics you’ve made for judging good art vs. bad art–maybe it’s not that Liefeld is a *SQUEE* artist? Maybe it’s that your rubric for how you evaluate art in comics is unnecessarily restrictive and imposing?"
Personally, I think Liefeld is a bad pin-up and cover artist. He also have a lot of head-scratching mistakes as a comic book storyteller. But he did draw some things that pushed boundaries which made good comic book sense. I particularly love this image:

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https://mercurialblonde.wordpress.com/2 ... -in-comics" onclick="window.open(this.href);return false;
I did not include part 1 because the artistic merit there is mostly Brian Murray's, not Liefeld's. Anyway, reading this paragraph actually made me pause because it made some sense:
"Because your case–that anatomy built sandcastle you’ve been blasting everyone with? It ain’t *SQUEE*. Charlie Brown has bad anatomy. Anatomy ain’t comics. You judge the image unto itself–or within the greater work. What part of what Liefeld is doing on these pages says to you “here is an artist who is asking me to evaluate them against the standard of anatomical realism?”–and what’s worse is that your *SQUEE* anti-Liefeld case has created an era of boring *SQUEE* American comics obsessed with realistic character dimensions in action comics. It’s the same idiotic line of thinking that says because Guillem March drew Catwoman contorted in an impossible way to show her T/A–that that must mean that March is a *SQUEE* artist and can’t draw. Do I think a foundation in anatomy is important for any artist? Of course. But at the end of the day–it is INCONSEQUENTIAL. You don’t need realistic anatomy. You don’t need photoreference perfect buildings. You don’t need rules about perspective–or in dialog this character has to face this way or that way–all of those things are guideposts to help our visual language–but every single thing can be broken and still produce a comic that can shake readership to the core. These X-Force books and Liefeld’s later work were some of the more popular works of the modern era. You can not take that away from him. And you have to ask yourself–if these books were that popular despite being *SQUEE* across all of these made up rubrics you’ve made for judging good art vs. bad art–maybe it’s not that Liefeld is a *SQUEE* artist? Maybe it’s that your rubric for how you evaluate art in comics is unnecessarily restrictive and imposing?"
Personally, I think Liefeld is a bad pin-up and cover artist. He also have a lot of head-scratching mistakes as a comic book storyteller. But he did draw some things that pushed boundaries which made good comic book sense. I particularly love this image: